
TROPICO 5 TEAMSTERS SERIES
The primary gimmick of the Tropico series is that the player isn't a mayor (as most city simulators claim) instead, you play as a dictator who is granted governorship of a small Caribean island-nation by a European power.
TROPICO 5 TEAMSTERS PS4
The game has also been released on XBox 360, and it has also been announced for a PS4 release sometime in 2015, but I've been playing the PC version. So when Tropico 5 went on sale on Steam, I picked it up and put it on the shelf till I took a break from Civ. I gave Children of the Nile and Caesar IV a go a few years ago, and both were pretty good, but just didn't hold me over for very long. So I've started looking at more niche titles. Cities XL has so far been the best of the bunch and has a very wide scope, but it's developer has folded, and the game has never truly felt complete. I spent a large chunk of time a few years ago playing Cities XL, but never got around to reviewing it (maybe I'll post a retro-review in the future).
TROPICO 5 TEAMSTERS SIMULATOR
Without a decent, new iteration of SimCity for me to play, I've been looking high and low for new city simulator games in order to scratch that particular itch. Island-hopping can make it feel disjoint and confusing, and minor mistakes in early missions can compound the difficulty of later missions. This isn't a game that I'll be playing for years like other city-sims.Ĭampaign successfully introduces concepts and provides a modest narrative with a sense of progress. Music is catchy but repetitive, and the tongue-in-cheek dialogue wears thin after a while and is detrimental to the game.Ĭampaign offers plenty of play-time, but the overall limited scope, map size, and population cap restrict the replayability.

Map and buildings are well-detailed and the cities look organic and alive. Learning curve for the deeper mechanics is steep, and interface isn't as helpful as it could be. If successful, the target will lose the game.Dictatorial theme adds a well-integrated challenge usually reserved for empire-builders. Effect: If troops destroy the military buildings, they will march to the Palace to destroy it.Targets: Guard Towers, Barracks, Palace.Effect: If successful, the target will lose buildings that protect their country.Targets: All Military buildings except the Supermax Prison and the Aircraft Carrier.Effect: If successful, the target will lose buildings that help their citizens or strengthen their citizens' happiness.Targets: Country Houses, Entertainment Buildings.Effect: If successful, the target will lose buildings that help their economy worldwide.Targets: Plantations, Ranches, and Factories.Effect: If successful, the target will lose buildings that help their economy domestically.Effect: If successful, the target will lose some Infrastructure buildings.Targets: Additional Docks, Construction Offices, Teamsters Offices.These actions can send troops into the other player's country and destroy buildings. Can slow down the delivery of goods around the island.

Share Teamsters: Asks the player to share all of the Teamsters he/she has.Must access construction site via road network. Can slow down construction of buildings sometimes. Share Constructors: Asks the player to share all of the constructors he/she has.Share All Resources: Asks the player to share all of the resources (cash crops, mining etc.) he/she has.Share Food Supply: Asks the player to share all the food he/she has.Share Electricity: Asks the player to share the Electricity he/she is producing.that player can still send money if he/she is broke. Request Money: Asks the Player for $10,000 for the Treasury.
